In Pakistan, over 2 million blind individuals, including thousands of children, struggle to access education due to limited special schools, especially in remote areas (Memon, M. S. 2020). Traditional methods like the
stylus and slate for learning Braille have drawbacks: the special paper is costly and fragile, Braille characters appear as mirror images, and the process is slow and tedious. These bulky tools hinder portability, while non-reusable paper raises environmental concerns.
Traditional tools lack interactivity, making it hard for children to stay motivated. Modern electronic Braille devices are expensive, difficult for children to use, and require maintenance. Visually impaired children
struggle to find engaging tools, limiting social skills and development. The lack of interactive educational games makes learning isolating, impacting confidence and social skills. Many educational games for visually impaired children are hard to access and need supervision, limiting independence.
The Mehran University of Engineering and Technology (MUET) project team and the IEEE Karachi Section aim to develop a game prototype specifically designed for blind children using Edge AI and GenAI. This affordable, user-friendly game will enhance their educational experience by providing a unique, portable device. Key features of the game include audio feedback, auto-grading, and record maintenance, all of which contribute to promoting independence and skill development in a fun and interactive way.
This project was made possible by $9,155.00 in funding for Solid-State Circuits Society (SSCS) an EPICS in IEEE partner.